// *************************************************************************************************
//
// MK3D Engine
// --------------------------------------
// Copyright (C) 2007-2011 Zeb (mailto: zebbey@gmail.com)
//
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
//
// *************************************************************************************************

#ifndef __H_MK_PARTICLE_MODIFIER_SIZE__
#define __H_MK_PARTICLE_MODIFIER_SIZE__

#include "mk_particle_modifier.h"

namespace MK3DE
{
	class MK3DE_API CParticleModifierSize : public CParticleModifier
	{
	public:
		void Apply(Particle* particle, DWORD dt);
		PARTICLE_MODIFIER_TYPE GetType() { return PMT_SIZE; }

		BOOL GetValue(DWORD dwLife, /* out */ D3DXVECTOR2& data);
		BOOL SetKeyFrame(DWORD dwLife, D3DXVECTOR2& data);
		BOOL GetKeyFrame(DWORD dwLife, /* out */ D3DXVECTOR2& data);
		BOOL GetKeyFrameByIndex(DWORD index, /* out */ DWORD& dwLife, /* out */ D3DXVECTOR2& data);
		BOOL RemoveKeyFrame(DWORD index);
		DWORD GetKeyFrameCount() { return (DWORD)_vecKeyFrame.size(); }

	private:
		struct __KeyFrame
		{
			DWORD Life;
			D3DXVECTOR2 Size;
		};

		std::vector<__KeyFrame> _vecKeyFrame;
	};
};

#endif // __H_MK_PARTICLE_MODIFIER_SIZE__